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Projects

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My Projects and Studies

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  • Vase Design & Modelling

  • Texturing

  • Tyflow

  • Post-production 

  • Compositing

  • Animation

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  • Character Designs

  • Storyboards

  • Rough Animatic

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  • Character Concept

  • Character 3D Sculpt

  • 3D Asset modeling

  • Texturing

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3D Film

  • Discipline Lead

  • Character Modelling

  • Environment Lighting and setup

  • Asset Modelling

  • Cloth simulations

  • Texturing

  • Concept Art

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2D Game Assets

  • 2D Game assets

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Traditional Art

  • Sketches

  • Traditional Drawings

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Character creation
Character sculpt and Assets modeling

Softwares used:

Vain character in Ancient Greece

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References and Research for the character.
The character is a vain women in ancient Greece.

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Body Sculpt In Zbrush
Texturing in Substance Painter

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3D Assets Relating to the character

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Earing

Armbrace/Bangles


Necklace


Vase 

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Earing reference

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Goat Arm band, Sculpted in Zbrush
Textured in Substance Painter

Bangles, Modeled and Textured in 3Ds Max

Greek Vase, Modeled in 3ds Max
Textured in Substance Painter

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Character Sculpt

Tiefling D&D character Sculpt

Softwares used:

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Initial Character sketch

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Hair made using Vray Hair and fur modifier

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Tiefling Bust Sculpt
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